Little games are largely ignored by the gaming press. Sure, there are sites that cover them; Rock, Paper, Shotgun has a particularly good record of covering little games, and even Kotaku throws an indie title a bone now and again, but by and large the press is focused on the big games. Partly that's because of access. Big publishers have established relationships with media outlets, making it far easier for them to get exposure. Partly it's resources. Small developers don't have the time and money that the big guys do, let alone dedicated PR teams. Whatever the reason, the end result is that on a site like Kotaku we get an article saying that there's a countdown clock on the Mass Effect 2 website - essentially an announcement that there will be an announcement - but the existence of a truly fun little dungeon crawler, Desktop Dungeon (pictured above) gets no mention at all. I'm not really trying to rag on Kotaku here; they are what they are. Rather, what I'm trying to say is that these games deserve more exposure, and that's something we can do at NoG.
The great thing about little games is that they can try new things. They can evolve unpopular formulas. They can push the envelope in ways that the big games can't. That's not to say that all little games are good, far from it. The ratio of good games to crap is probably about the same for little games as for big games, but since there are so many little games, that still adds up to a lot of good gaming to be explored.
So let's have it; what are your favorite little games? What do you play on the sly while at work or school? What's the one little game that you want to share with the world, that simply not enough people have heard about? This week, the hosts will share our favorite little games, and we hope to have a lot of yours to share as well!
Spencer Williams